Bellomo Game Page

Latest update to this document: 22 April 2003

BattleShip

An educational game for grades 1 and up

Educational Use

This game could be used during any lessons concerning strategy or probability. As children are asked to place their ships, they have to think about where their opponent would least likely look. On the flipside, players have to think about where their opponent placed his/her ships. Students can also figure probability of hitting a ship with random strikes or by picking strategic points in some order. Perhaps they will try working in from the corners or out from the middle. Though the first couple of games may be just getting used to the game, those following with consistently become more thoughtful.

Educational Value

I see this game have quite a bit of educational value. Where students may not learn a lot of tangible application in this game, they will learn develop a thought process that helps them with their problem- solving abilities. Anticipation and strategy are just a couple of the attributes this game practices. With it's familiarity and cool sound effects, they'll love it all while working on this educational benefits.

Description and Directions

This game is just like the classic Battle Ship that we all grew up with. You are given a carrier, a battleship, a submarine, a cruiser, and a destroyer. You are free to place those ships wherever they will fit on your half of the board. All the same, the opponent does the same. After all pieces are placed, you and your opponent (in this case the computer) take alternating turns of one picking places on the others board trying to find the other's ships. This goes on until one of the players has sunk all of the other's ships. Same rules as with mom but this one won't let you win so easy!

Click to start BattleShip


Link to Javaboutique to find more games!

Javaboutique Game Page




Links

CS255 Computers in El Ed Home Page

Link to Northern Michigan University


R.Bellomo: rbellomo@nmu.edu