Bridges can be used inside a classroom for educational purposes. Since it is a strategy game wouldn't you want students to try and find out a way to master this game? You could easily put them into groups of three or four people and have each group try and come up with a method that will beat the computer everytime. Then the teacher could use a class discussion involving the different ways to beat the computer in Bridges. Working in groups will also give each student more practice with their social skills by sharing ideas. The more times the students play this game, the easier it will be to find the exact way to beat the computer everytime. This game will also give them practice with determining how the computer moves. There must be some sequence in which the computer moves in, but the students need to talk amongst themselves to figure out that sequence. It's not easy, but with time the students will figure it out.
Click here to play Bridges
Link to Northern Michigan University
Latest update to this document: 27 March 2002
Kyle Antilla: kyantill@nmu.edu.